#Nutrients in foods
Nutrients in Foods (Using Arduino and Scratch with Bluetooth Control)
1. Introduction
● Introduction: Nutrients in Foods
Nutrients are essential substances found in foods that are necessary for the proper growth, development, and functioning of the human body. They provide energy, build and repair tissues, and regulate various bodily processes. A balanced diet containing the right amount of nutrients helps maintain overall health and prevents diseases.
There are six main types of nutrients found in food:
1. Carbohydrates – The primary source of energy for the body. Found in foods like rice, bread, fruits, and vegetables.
2. Proteins – Essential for building and repairing tissues. Found in foods like meat, fish, eggs, and legumes.
3. Fats (Lipids) – Provide long-term energy storage and help in the absorption of vitamins. Found in foods like nuts, oils, and dairy products.
4. Vitamins – Essential for metabolism and immune function. Found in fruits, vegetables, and dairy products.
5. Minerals – Support bone health, nerve function, and other vital processes. Found in foods like leafy greens, dairy, and meat.
6. Water – Essential for digestion, circulation, and temperature regulation.
● Introduction: Project
The project "Nutrients in Foods" utilizes Arduino and Scratch programming to identify nutrients present in food samples using an LED-based indication system. A Bluetooth module is used to wirelessly send commands to the Arduino, allowing users to toggle LEDs corresponding to specific nutrients. This interactive method provides an engaging way to learn about nutrient composition in different foods.
2. Components Required
To build this project, the following hardware and software components are required: Hardware:
● Arduino Uno
● Bluetooth Module (HC-05)
● Jumper Wires
● Power Supply (9V Battery or USB cable) ● USB 2.0 Cable
Software:
● Scratch (with Arduino Extension)
● Arduino ID
● Bluetooth Serial App (for sending commands)
3. Circuit Diagram and Connections
The LED pins are connected to the Arduino as follows:
12 Carbohydrate
The Bluetooth module (HC-05) is connected as follows
1. Upload the Scratch-based Arduino code to the board.
2. Pair the Bluetooth module with a mobile phone.
3. Use a Bluetooth Serial App to send specific commands.
4. Based on the received command, the Arduino will turn on the corresponding LED, indicating the nutrient type in the food sample.
5. The user can turn off the LED manually via Bluetooth commands.
5. Conclusion
This project demonstrates how Arduino, Scratch, and Bluetooth technology can be used to build an interactive nutrient identification system. By using LEDs as indicators, users can understand food composition in an engaging and practical way. The project can be expanded further by integrating sensors to detect nutrient levels automatically.
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